And ammo is everywhere.You can literally walk out of a town with just one gun and pick up what you need to use. Your choice is the Sniper Rifle (.303 ammo), Hunting Rifle (.32) or a laser rifle (MF cell).In FOOK2 you can use 14mm ammo, 10mm ammo. In the stock game, you want to do some sniping? Great. Chances are that you do have a gun, somewhere, that can take at least some of the ammo you have since there's just so much more choice. The missile launcher is so weak and so slow it's not even worth a mention.FOOK2 gives you far, far more. Two pistols, two rifles.Even Big Guns is just a minigun, flamer and laser. One hunting rifle (and one oddity).Energy weapons isn't any better. The default game has a huge lack of weapons. Think about that before you add six new assault rifles that all take slightly different ammo. There are a ridiculous number of weapons in the default game. There's also a greater variety of power armor and it's more lore-friendly than the basic console version of the game. It adds a WHOLE GODDAMNED CRAPLOAD, but also rebalances and slightly alters Power Armor, adding things like night-vision and optional heavy weapon stabilisation. Quote:Originally posted by Ulf:quote:Originally posted by Hat Monster:For a power armor mod, try FOOK2. * Abbreviated Effects:Recommended by a mod I ended up not using, but decided to grab it anyway, just in case. It's just one of those things that made the game a lot less fun to play, at least for me. What can I say? I'm a sucker for monocle targeting implants.* New Slower Degradation:Helps allay the extreme annoyance of weapon and armor breakage. What more could I ask for?* Bad-Ass Repair Mod:All-in-one repair mod that supports the DLC's.* Targeting System:Ran across this while searching for a good PA mod and decided to install it. * Power Armor Revival:A well-documented PA mod that supports the DLC's. I'll hold my judgment on the whole package until I get into a fight at night, however. Things are definitely more clear during the day. So I finally settled on the following mods, all loaded using FOMM:* Fellout:Everyone recommended it, so I decided to try it out. I haven't even stepped out of the vault yet, all this modding has taken up all my game time.Any suggestions on where fellout needs to be in the mod order? My plan right now is to make it the last thing that loads after MMM, and hope nothing breaks.btw, I skipped XFO, CFW and EVE to keep it simple. Wrong.So 2gb later I have FOOK, FWE, WMK and MMM going, along with the FOIP compatibility packs and FOMM. I assumed the FOIP download was all I needed. Quote:Originally posted by owdi:Anyone know if Fellout is compatible with all the FOIP mods? They are:- Martigen's Mutant Mod (MMM)- Fallout Overhaul Kit (FOOK)- Classic Fallout Weapons (CFW)- Fallout Balance Overhaul (XFO)- Fallout Wanderers Edition (FWE)- Weapon Mod Kits (WMK)- Energy Visuals Enhanced (EVE)- CALIBRI want to install all of those, as well as Fellout, FOMM and ArchiveInvalidation Invalidated. Any suggestions for a Fallout 3 Mod-Newbie? And I don't want to keep using the vanilla FO3 Power-Armors because they have awesome modded stats and the DLC PA's have crappy unmodded stats.Basically, I don't want to end up running around in the ranger armor and the hockey mask because they're somehow better than nuclear-powered, bullet-proof exoskeletons. I want it to be awesome and cheesy and let me drive the mortals before me when I finally get a suit. I want it to increase my strength and carry weight. I want to feel like a walking tank when I get a suit of power armor. So what I'm looking for is a very simple mod that will make the power armor terrible and overpowering, the way it was in Fallout 1 and Fallout 2. And at Fallout 3 Nexus, it's difficult to sort through the chaff to find the few gems worth actually installing. I've downloaded BPA and BPA-DLC, but the DLC version isn't as extensive and doesn't cover the same areas in the DLC's that the original did for Vanilla FO3. What I've settled on for repairs is Bad-Ass Repair Mod, which seems to modify things to be more competent without making them ridiculous.Unfortunately, I can't seem to find a decent replacement for Better Power Armor. When I played Vanilla FO3 for the first time, I used two mods: Repair Rethought and Better Power Armor.They made the game significantly more playable for me.Now that I have the DLC's, I've been searching for updated versions. Makes everything very tidy and convenient. So I finally buckled down and bought Fallout 3: Game of the Year Edition, which includes all of the DLC content in addition to the original game.
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